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Workshops and conferences
are an important part of the Institute’s work. It is
through these convenings that new ideas arise, new research
agendas emerge, and new understandings about new media issues
are revealed. Partnered programs are ones the Institute organizes
and hosts along with another organization. We've had a number
in the past and will always be looking for partnering opportunities
in the future.
2006-2007
2005-2006
2004-2005
2003-2004
- Emerging Digerati Showcase - Season 2
Held on the first Monday of each month during the school year, these informal showcases by UM students and faculty, explore the boundaries of new media use in art, science, and humanities and reflects the intersection between the wide variety of disciplines with new media.
- New Media Research Breakfast: with Linus Abraham
October 14, 2004. University of Minnesota.
The new season of New Media Research Breakfasts will start on October 14 with a presentation by School of Journalism and Mass Communication Assistant Professor Linus Abraham on the topic, “Discursive Enactment of Identity, Race and Cultural Citizenship in Cyberspace: The Case of Somalis in Minnesota.” Please join us for a discussion of his work and methods from 8:00 -to 9:30 am in the SJMC conference center.
- Minnesota Electronic Theater
October 13, 2004. Universoty of Minnesota.
The Minnesota Electronic Theater will take place October 13th from 5 to 10PM at the University of Minnesota Campus Club. The deadline for animation and effects submissions is September 17th, 2004. Please visit our website for submission details and entry forms: http://www.MET2004.com For 14 years The Minnesota Electronic Theater has been the annual meeting place for the state's computer graphics community. It has served as the premiere showcase for locally-produced award-winning animation and a unique venue for computer graphics professionals, educators, and students to socialize.
- Association for Education in Journalism and Mass Communication
August 4 – 6, 2004. Toronto.
This annual gathering of journalism educators features panels and programs on a variety of topics. INMS Director Nora Paul will be co-hosting and presenting in a panel on research issues for online news, a panel on ethical issues for news websites, and giving the luncheon speech for the Visual Journalism division.
- Media Center / American Press Institute – Digital Storytelling Master Class
July 26 – 30, 2004. Reston, VA.
The Digital Storytelling Master Class is designed to inspire online journalists and digital producers to think of new ways to craft stories. Through presentations by innovative online producers, discussions of digital content crafting issues, and a field trip to the Smithsonian Institute’s online collection development office, the journalists get an inside view, and an opportunity to frame their own vision for digital storytelling.
INMS Director Nora Paul is co-hosting the seminar and will be holding a Mid-west version at the University of Minnesota December 6-10.
For information about the seminar: http://www.mediacenter.org/04/Digitalstory/
- Workshop on the Economics and Laws of Virtual
Worlds
February 23, 2004. Universiry of Minnesota.
The spillover of the virtual into the real worlds
of economics and law is growing. Digital assets acquired in games
are being sold on Ebay. The legal and moral rights of avatars
in virtual worlds can have implications for the real world gamers.
The emerging issues of virtual economics and law are just beginning
to be explored.
- American Press Institute: Digital
Storytelling Master Class
June 22-26, 2003 | December 7-11, 2003. Reston, VA.
The API and INMS have a common objective:
to help online journalists develop the digital medium into
a unique storytelling space. One way they have worked together
on this is through collaboration on a series of Digital Storytelling
Workshops. The workshops were held at API's venter in Reston,
VA.
- Gravel: Kickoff Event
October 3, 2003. University of Minnesota.
On October 3 INMS hosted the GRAVEL kickoff,
a public event intended to demonstrate the importance of game
research in an academic setting. The Kickoff – from 12:00
to 5:00 started with two hours of game playing at the mobile game
salon provided by “The Loading Zone.” Following "game-play",
speakers from outside the U discussed why games are important
opportunities for academic research and then a panel of UM students
and faculty from 12 departments ranging from physics to mass
communication, from innovation studies to architecture, briefly
discussed their own angle on game research.
- New Research for New Media: Innovative Research
Methodologies
September 4-6, 2003. University of Minnesota.
INMS convened fifty academic researchers from
33 different institutions representing 11 different disciplines
for the New Research for New Media: Innovative Research Methodologies
Symposium. The event focused exclusively on the kinds of research
methods being used to study new media, and the kinds of technologies
available that make new kinds of methods possible. Nine invited
speakers representing a variety of academic disciplines drew
a crowd of academics who applied to take part in the conference.
2002-2003
- Sensing the News: New Audio and Video Techniques for Story-Telling
July 12-13, 2002. University of Minnesota.
http://www.newslab.org/resources/sensingnews.htm
The third in a series of workshops focusing
on innovations in online news explored cutting-edge audio and
video technologies. This event featured keynote speaker Merrill
Brown, former MSNBC editor-in-cheif, and was co-sponsored by INMS
and Washington D.C. think-tank NewsLab.
- The Wall Summit
June 5-7, 2002
More than 30 people from around the country
using a GeoWall, an immersive, virtual environment used for learning
and training, gathered at the University of Minnesota for "The
Wall Summit". The goal: to discuss current and future applications
of the technology.
- Emerging Digerati Showcase - Season 1
Held on the first Monday of each month during the school year, these informal showcases by UM students and faculty, explore the boundaries of new media use in art, science, and humanities and reflects the intersection between the wide variety of disciplines with new media.
- The Net & Elections
and Online Advocacy in Minnesota
February 20, 2003. University of Minnesota.
In 1994, Minnesota E-Democracy created
the world's first election-oriented web site. In 1998, Governor
Jesse Ventura create a global Internet buzz when he credited
the use of the Internet as crucial to his victory. In 2002,
awareness of election use of the Internet was eclipsed by
our tragic election season, the post-dotcom hangover, and
by the Internet's integration into our political life. This
panel presentation exposed important lessons learned and
discussed future trends to watch.
2001-2002
- Norwegian Journalist Group
April 29 - May 3, 2002. University of Minnesota.
A group of journalists from Norway visitied
the School of Journalism and Mass Communication and Institute
for New Media Studies for a four day conference on New Challenges
/ New Opportunities for News. They visited some area news
organizations and heard from SJMC professors, New Directions
for News director Dale Peskin, and local news leaders. This
was the first stop in their US visit. Following Minneapolis
they ventured to the University of Texas - Austin for two
weeks of news management and leadership training.
- Painting the News
February 15-16, 2002. University of Minnesota.
What Journalism Can Learn from Digital Art
In her role as Director of the Institute for New Media Studies,
Nora Paul is always on the lookout for new forms of storytelling.
Through the workshop series, "Innovations in Online News," Paul
has brought journalists together with members of the Internet
community to examine what new story forms the groups could create.
- News Libraries in Crisis
November 15-16, 2001. University of Minnesota.
There have been tremendous changes in the
operation of news libraries over the past half decade. The
Institute and the Minnesota Journalism Center collaborated
a research project to assess the current state of news libraries.
The goal was to provide insight and guidance into how news
librarians and their managers can make effective decisions
about the news library operation in light of the challenges
facing news organizations.
- Playing the News: Journalism, Interactive Narrative, and Games
November 1-3, 2001. University of Minnesota.
This workshop brought journalists and game
designers together to discuss the ways journalistic story-telling
might take advantage of game techniques for creating more
involving and engaging content.
- New Media Dons:
October, 2001. Berkeley, California.
New Media Dons is an informal, non-profit,
grassroots, loosely organized, (usually disorganized), leaderless,
member propelled (when they have time) collaboration of educators
engaged on the frontlines of new media education in journalism.
There are no bylaws, no dues (although donations are appreciated
to offset publication costs!) and no set agenda.
Seventeen professors
and leaders of new media from 13 journalism programs across the country took
part in the first New Media Dons sit-down in October, 2001.
In the course of 8 or so hours, the Dons discussed approaches
to incorporating new media into the curriculum and outlined
the specifics of programs for undergraduates, graduates,
and mid-career journalists.
Visit www.newmediadons.org for an
extensive look at the "meat and potatoes" of the
October meeting and the Dons' attendees thus far. Read transcripts
of their talks and sign up to be informed about the New Media
Dons upcoming meetings and events.
2000-2001
- Visualizing Information:
Implications for Story-Telling: a conversation among crafts
February 15, 2001. University of Minnesota.
This workshop brought together professionals
from a variety of fields (geology, meteorology, architecture,
and journalism) to talk about information visualization techniques
they use. The audience of journalists and strategic communications
professionals were able to reflect on how these techniques
might be used effectively in their own work.
- Enduring Values? Examining Journalism's
Values, Checking for Erosion
May 20-21, 2001. University of Minnesota.
This session, held at Stanford University,
was the first of three programs that New Directions for News
will be holding in 2001. This roundtable discussion invited
in four "constituencies": Media Audience, Media
Partners, Media Insurgents, and Media Insiders, to talk about
their views on journalism values. Small group discussions
provided feedback and ideas about the key issues they saw
coming out of the roundtable discussions.
- PR and the Internet
May 1, 2001. University of Minnesota.
This workshop featured public relations
executives from around the country discussing how the Internet
is changing the nature of public relations work. This conference
was one of a series of regional conference set up to discuss
the results of the Council of Public Relations Firms' report: "The
Impact of the Internet on Public Relations and Marketing
Communications: How New Models of Communication Will Create
Risks and Opportunities for Communications Professionals."
- Transforming
Your Publication Into a Multi-Media Product
April 4, 2001. University of Minnesota.
This daylong workshop had CEO's from three
publishing groups talk about their successful, and less
successful, multi-platform publishing efforts. The speakers
were: David J. Fishman - Sr. VP of Brand Development for Hachette
Filipacchi Magazines; Stephen Hedlund - President of Ehlert
Publishing Group, Inc.;
Roger Heegaard - Chairman and Chief Executive Officer of
Homestyles.
A survey was designed by Nora Paul, director of the Institute
for New Media Studies, and sent to MMPA members prior to
the conference. She gave a presentation about the results,
which revealed members' issues and concerns with multi-platform
publishing.
- Interactivity and Open Media: Embracing
the Digital Age
October 12, 2000. University of Minnesota.
This workshop explored the three C’s of
interactivity in new media: communications, content, and customization.
People from non-media organizations talked about how they
applied those interactive elements in their work and the audience
of journalists discussed how they were, and weren’t,
attempting to do this sort of interactive work in their own
organizations.
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